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Sins of a Solar Empire: Rebellion announced

sins_of_a_solar_empire_rebellion_announcedSins of a Solar Empire released back in 2008, yet Stardock and Ironclad certainly haven't forgotten about it. During today's GDC the companies dropped the announcement, detailing the first stand-alone expansion, Rebellion.

 

With new factions, ships, updated visuals, new victory conditions and abilities, plus support for achievements, Rebellion is the biggest update to Sins of a Solar Empire since its release back in 2008. However, it will be a stand-alone expansion.

  • New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
  • New Titan-class ships: Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
  • New Capital Ships: A new capital ship class arrives, giving players new strategic options.
  • New Corvette-class ships: Small, highly maneuverable light ships that are adept at a variety of tasks.
  • Loyalist and Rebel versions of some of the existing Sins’ frigates and cruisers, each with their own unique strengths and weaknesses.
  • Updated lighting and particle effects for enhanced visuals.
  • New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
  • Additional capital ship ability levels, for greater strategic choice.
  • Impulse::Reactor support for chat, friends, achievements and more.

No release date yet, we'll keep you updated.

 

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