Sins of a Solar Empire released back in 2008, yet Stardock and Ironclad certainly haven't forgotten about it. During today's GDC the companies dropped the announcement, detailing the first stand-alone expansion, Rebellion.
With new factions, ships, updated visuals, new victory conditions and abilities, plus support for achievements, Rebellion is the biggest update to Sins of a Solar Empire since its release back in 2008. However, it will be a stand-alone expansion.
- New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
- New Titan-class ships: Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
- New Capital Ships: A new capital ship class arrives, giving players new strategic options.
- New Corvette-class ships: Small, highly maneuverable light ships that are adept at a variety of tasks.
- Loyalist and Rebel versions of some of the existing Sins’ frigates and cruisers, each with their own unique strengths and weaknesses.
- Updated lighting and particle effects for enhanced visuals.
- New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
- Additional capital ship ability levels, for greater strategic choice.
- Impulse::Reactor support for chat, friends, achievements and more.
No release date yet, we'll keep you updated.